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Life After Barbie: Why Mattel Isn't Scared Of iPads And Video Games Head ten minutes south of LAX on the 405, exit at El Segundo and you’ll blunder upon a 200,000-square-foot concrete bunker lurking...

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Life After Barbie: Why Mattel Isn't Scared Of iPads And Video Games
Head ten minutes south of LAX on the 405, exit at El Segundo and you’ll blunder upon a 200,000-square-foot concrete bunker lurking among the strip malls in this seedy bit of Los Angeles County. The low-slung structure, surrounded by a black iron fence, was once an aircraft parts factory. It now houses the design laboratories of Mattel, Inc., the world’s largest toymaker, and deep inside the high-security facility a crack, roughly 12-person team of screenwriters, computer animators, comic book artists and industrial designers are busy engineering the next great American toy: Max Steel. In physical form Steel will be a 6-inch plastic superhero action figure, with a well-developed backstory. His mission is to harness the turbo energy he possesses to morph into different cyborg forms and save the world from monsters bearing names like Elementor and Dredd. And, just like Superman, he has a mild-mannered alter ego: Maxwell McGrath, a 16-year-old high school kid with brown hair and a square jaw. The Max Steel doll won’t be appearing on U.S. retail shelves until August, but his launch is already well under way. Pull up maxsteel.com and you can play the Max Steel: Hero’s Journey videogame, watch videos introducing him or download a Max Steel mask. In March a Max Steel cartoon premiered on Disney’s XD digital cable and satellite channel and will soon be available in more than 100 different markets worldwide. Toys used to spring from entertainment. Now entertainment supports the toys. “Having an action hero that’s on for a steady basis–on television, on webisodes, on digital–is going to create a more consistent demand for that product,” says Mattel’s chairman and chief executive, Bryan Stockton.
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Abram Brown, Forbes Staff I write about businesses that merit attention, for better or worse. MAR KET S | 4/17/2013 @ 8:00AM | 9,835 views Life After Barbie: Why Mattel Isn't Scared Of iPads And Video Games Head ten minutes south of LAX on the 405, exit at El Segundo and you’ll blunder upon a 200,000-square-foot concrete bunker lurking among the strip malls in this seedy bit of Los Angeles County. The low-slung structure, surrounded by a black iron fence, was once an aircraft parts factory. It now houses the design laboratories of Mattel, Barbie's new officemate: Mattel CEO and chairman Bryan Stockton Inc., the world’s largest toymaker, and deep inside the high-security facility a crack, roughly 12-person team of screenwriters, computer animators, comic book artists and industrial designers are busy engineering the next great American toy: Max Steel. In physical form Steel will be a 6-inch plastic superhero action figure, with a well-developed backstory. His mission is to harness the turbo energy he possesses to morph into different cyborg forms and save the world from monsters bearing names like Elementor and Dredd. And, just like Superman, he has a mild-mannered alter ego: Maxwell McGrath, a 16-year-old high school kid with brown hair and a square jaw. The Max Steel doll won’t be appearing on U.S. retail shelves until August, but his launch is already well under way. Pull up maxsteel.com and you can play the Max Steel: Hero’s Journey videogame, watch videos introducing him or download a Max Steel mask. In March a Max Steel cartoon premiered on Disney’s XD digital cable and satellite channel and will soon be available in more than 100 different markets worldwide. Toys used to spring from entertainment. Now entertainment supports the toys. “Having an action hero that’s on for a steady basis–on television, on webisodes, on digital–is going to create a more consistent demand for that product,” says Mattel’s chairman and chief executive, Bryan Stockton.Stockton, who...

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David answered on Dec 22 2021
131 Votes
Mattel - Ba
ie.docx
Mattel is a toy manufacturing corporation and one of the largest of its kind. They control nearly 16% of the $20 Billion
Market in America. They are behind the popular Ba
ie Doll series which has been running successful for a long time
and have a presence in many countries throughout the world. It is really a surprise to learn the amount of creativity,
hard work and resources that goes into produce a toy for 6 to 11 year olds. This is explained via their new product
called Max Steel which is due for release in August this year. The company’s strategy is to come up...
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