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Design a python program that simulates the game rock, paper, and scissors. You are to keep track of your wins, losses, and ties. You are to allow the users to play over and over again until he or she...

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Design a python program that simulates the game rock, paper, and scissors.  You are to keep track of your wins, losses, and ties.  You are to allow the users to play over and over again until he or she decides to quit.  After each throw, you will display the results of the throw followed by the cu
ent win, loss, tie numbers.  A throw consists of the player picking either Rock, Paper, or Scissors followed by the computer randomly choosing Rock, Paper, or Scissors.
Rules of the game:
Rock beats Scissors.
Paper beats Rock.
Scissor beats paper.
MENU:
1. Throw Rock
2. Throw Pape
3. Throw Scissors
4. Quit
Sample Run:
    Option 1:
    == RESULTS ==
Computer Throws Scissors, you win
Wins…………………...:        1
Losses………………...:     0
Ties…………………..:         0
Longest Win Streak....:     1
Longest Lose Streak..:     0
Note: After each Throw you will display the results from above
Answered Same Day Sep 09, 2021

Solution

Vaibhav answered on Sep 09 2021
136 Votes
# li
ary to generate a random integer.
import random
# Global variables
# dictonary to map integer values to user choices.
choices = {
1: "Rock",
2: "Paper",
3: "Scissor"
}
# dictonary to map int values to win/loose status.
status = {
0: "Win",
1: "Loose"
}
class Game:
""" Game class represents a single simulation of game,
where user and computer choose one option out of rock, paper and scissor.
"""
def __init__(self, choice) -> None:
""" Constructo
Args:
choice ([int]): [for cu
ent game, users choice is initalized]
"""
self.userChoice = choices[choice]
self.compChoice = None
def setcompChoice(self) -> None:
""" Generates a random choice out of 3 avaliable choices for compute
"""
self.compChoice = choices[random.randint(1, 3)]
def chooseWinner(self) -> int:
""" Rule of the game:
Rock beats Scissors.
Paper beats Rock.
Scissor beats paper.
Returns:
int: [0, if user is winne
1, if computer is winne
-1, if it's a draw]
"""
if self.userChoice == choices[1] and self.compChoice == choices[3]:
print("Computer throws {0}, you {1}".format(
self.compChoice, status[0]))
return 0
elif self.userChoice == choices[3] and self.compChoice == choices[1]:
print("Computer throws {0}, you {1}".format(
self.compChoice, status[1]))
return 1
elif self.userChoice == choices[2] and self.compChoice == choices[1]:
print("Computer throws {0}, you {1}".format(
self.compChoice, status[0]))
return 0
...
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