Week Ten Response Paper: Accessibility in Gaming
Please play Life Is Strange Episode 1. It's free on Steam and mobile
platforms
Steam: https:
store.steampowered.com/app/319630/Life_is_Strange__Episode_1
iOS: https:
apps.apple.com/us/app/life-is-strange/id XXXXXXXXXX
Google Play:
https:
play.google.com/store/apps/details?id=com.squareenix.lis&hl=en_US&gl=US
Discuss how the game handles issues of accessibility. Connect your experience to the
article “Twitch and Its Continued Failure of Disabled Streamers”.
DEFINITION(s) NEXT PAGE
https:
store.steampowered.com/app/319630/Life_is_Strange__Episode_1
https:
apps.apple.com/us/app/life-is-strange/id XXXXXXXXXX
https:
play.google.com/store/apps/details?id=com.squareenix.lis&hl=en_US&gl=US
https:
caniplaythat.com/2021/01/26/twitch-and-its-continued-failure-of-disabled-streamers
The general definition of game accessibility is giving as many players as possible
(regardless of their setbacks) the best opportunity of completely experiencing a game in
full. Some accessibility features betrayed in video games that meet this criteria include,
screen readers and a zoom function for the visually impaired. There are also things
such as captions and subtitles for the hearing imparied.