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Grand Theft Auto Examine the following real case and write an answer and write a discussion post. In 2003, 18-year-old Devin Moore was arrested and brought to a police station under the suspicion of...

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Grand Theft Auto
Examine the following real case and write an answer and write a discussion post.
In 2003, 18-year-old Devin Moore was a
ested and
ought to a police station under the
suspicion of auto theft. While in custody, Moore acquired a police officer’s gun and killed
that officer – shooting him several times – with a fatal shot to the head. Moore then shot
and killed a second police officer with a similar fatal shot to the head. Finally, Moore
walked down the hall and shot and killed an emergency dispatcher. After committing the
three murders, Moore stole a police cruiser and drove off. In less than one minute, Moore
murdered three people.
His lawyer’s defense: The video game Grand Theft Auto (GTA) made him do it. It turns out
that Moore had been playing GTA nearly day and night for months and, his lawyers
argued, he was not guilty by reason of mental defect arising, in part, from playing GTA fo
hours upon hours. According to Moore’s lawyer, Jack Thompson:
“What we’re saying is that Devin Moore was, in effect, trained to do what he did. He was
given a murder simulator. He bought it as a minor. He played it hundreds of hours, which
is primarily a cop killing game. It’s our theory, which we think we can prove to a jury in
Alabama, that, but for the video-game training, he would not have done what he did.”
Upon Moore’s a
est, he stated, “life is a video game, everybody has to die sometime.”
An Alabama jury concluded that Moore was to blame for the murders, not creators of
GTA.
Your discussion prompt: Neuroscience tells us that a person’s prefrontal cortex – the
egion of the
ain responsible for important functions such as conscience, emotions, and
easoning to draw conclusions – is not completely developed until a person is in his/he
early to mid-20’s. Moore was 18 when he committed these crimes.
● Should Moore ca
y all of the responsibility for his actions or should the
creators of GTA share some of the responsibility?
● Should companies be allowed to produce and market such violent and realistic
video games?
● If stores refused to sell such products, then no one would have access to them.
So should the Walmart where Moore purchased GTA also share some of the
esponsibility?
Answered 1 days After Aug 30, 2022

Solution

Sumita Mitra answered on Aug 31 2022
64 Votes
2
Case Study Answers:
As per me both Moore and the makers of GTA share the responsibilities as both of them are co
elated in a way to influence each other. There is an ethical point which the makers cannot ignore about as in such games thigs like crime, killings, racism, gore, violence and even sexism gets glorified. That is the reason the makers should have disclaimers about such games and protect the younger people to get influenced and commit crimes on their own like Moore. After all, Moore...
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