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6-2 Victim Issues Journal: Violent Entertainment and Community EffectsAssignment Throughout the term, you will be asked to report on various elements of victimology by completing a journal assignment...

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6-2 Victim Issues Journal: Violent Entertainment and Community EffectsAssignmentTask: Submit to complete this assignment

Throughout the term, you will be asked to report on various elements of victimology by completing a journal assignment that addresses various scenarios, cases, essays, and research. All journal assignments will be done within the assignment tool. You will have specific, defined titles for each assignment. Your title should be the main header on your assignment. When you name your journal assignment please use the provided title and follow the instructions on what to include in your original assignment.

Research the internet and source two cases, articles, or resources that address the link between violence in society and the media. Discuss the factors that you feel advanced the situation and how the influences you see being reflected in your own community, specifically how the community responds to the offenders and victims in the case.

Answered 1 days After Jun 10, 2021

Solution

Parul answered on Jun 11 2021
156 Votes
Running Head: Violent Entertainment and Community Effects
Violent Entertainment and Community Effects
Helen
Southern New Hampshire University
JUS215
Impact of Violent Entertainment as well as Community Effects
Today we live in hyperconnected and dynamic world, where media is deeply penetrated. With the widespread popularity of media as well as increase of violence, it is critical to consider how it will impact the audience who is watching them. Perhaps there are few famous movies which are accompanied with thrill of violence, crimes and deaths. Furthermore, movies that project ho
or, or perhaps inflicting crime and instant deaths in the world of video games have exposed all of us to stress and capacity to consume the crime. Prior to the advancement in technology that is combined along with console of video games as well as various movie streaming applications, projecting crime through media was relatively less popular. Subsequently, number of people that were exposed to violence is tremendously less. With respect to the exposure of...
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