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OverviewIn this course, many assignments are paired with tutorials to help you to learn OpenGL and build the computer graphics skills that you will need to successfully complete your coding and design...

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Overview


In this course, many assignments are paired with tutorials to help
you to learn OpenGL and build the computer graphics skills that you will
need to successfully complete your coding and design work.


In this assignment, you will create commented code for 2D shapes in modern OpenGL.


If you encounter any challenges while completing this assignment, be
sure to post your questions or issues to the General Questions
discussion. It is essential to ask for help when you need it and
successfully complete each activity, as the course will continue to
build on earlier learning as your skills progress.


Prompt


Before you begin, be sure to review the module resources for this
week’s topics. Then, if you have not done so already, navigate to the CS 330 folder
in GitHub. From there, download the ZIP file containing all of the
items within this folder, including assignment tutorials for Module Two
through Module Six. There are two essential parts to these tutorials:
the markdown (MD) files that walk you through how to work with different
OpenGL capabilities, and the solution (SLN) file that contains all the
code for each section of the tutorials. On your own machine, open the
solution (SLN) file in Visual Studio and navigate to the Module Two
tutorial sections in the Solution Explorer. While you may open the
markdown (MD) file using an external text-based program, we recommend
you instead follow along with the Module Two Tutorialin
GitHub so it is easier to review the different sections, code, and
supporting images. Going through all the sections in the tutorial and
attempting the embedded exercises will help you practice the skills you
will need to demonstrate in this assignment.


Once you understand the content in the tutorial, you will begin this
assignment by opening a new Visual Studio project that has all the
libraries set up correctly (which you learned how to do in the previous
module). The goal of this assignment is to write commented modern OpenGL
code that creates two right-angle triangles.


Two right triangles built using OpenGL. The triangle on the left has its right angle on its lower-left corner. That vertex is colored blue, the one above it is colored red, and the one to the right is colored green. The second triangle shares the green vertex of the first triangle. Its right angle is at its upper-right, with the third and final vertex below it. The right angle of the second triangle is colored red and the third vertex is colored green. Overall, the two triangles create an object that looks similar to an angled bowtie.


Specifically, you must address the following rubric criteria:


  • Create code to address the required functionality.
    The work you complete in OpenGL must meet the required functionality and
    visual representation that are outlined for this particular topic.
    Achieving this result may require multiple attempts or the application
    of programming strategies, but that is okay! Working in iterations is an
    important part of any coding project. You may also wish to refer back
    to relevant sections of this week’s tutorial for further guidance or
    review.
  • Apply logic and proper syntax to code. Source code
    should be free of logical or syntax errors that prevent the application
    from running as expected. You will be given credit for code that is well
    on its way to meeting specifications or solving the problem.
  • Apply commenting and formatting standards to facilitate understanding of the code.
    All code should be well commented. This is a practiced art that
    requires clarity and concision. Your comments should explain the purpose
    of lines or sections of the code and may also include the method you
    used to achieve a specific task in the code. Be sure to document any
    sections of code that are producing errors or incorrect results. Also,
    all code should be organized to meet formatting standards.

Guidelines for Submission


Submit a completed ZIP folder with all of your code, which may
include one or multiple CPP files along with Visual Studio project
files. Also make sure the ZIP folder includes an EXE file, because
without this your code will not be able to run. Checking for the EXE can
be used as a quick reference on the functionality of your code before
you submit. Reference the Visual Studio Export Tutorial, linked in this
week’s resources, for guidance on how to download the necessary ZIP
folder.

Answered 3 days After Nov 01, 2022

Solution

Jahir Abbas answered on Nov 05 2022
66 Votes
SOLUTION.PDF

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