During this assignment, you will bring together your knowledge from the previous weeks and build on it to create an engaging, collision-based 2D animation. There are many different kinds of choices you may make with this work, so take time to explore your options before getting started. You should not feel limited by the possibilities provided here. Feel free to try out new and different ideas as you create!
You will be completing your coding work in Visual Studio. Be sure to begin with a project file that has the libraries set up correctly from your earlier efforts in Module One. Then, copy the starter code from the Module Eight Assignment CodeTXT file into your Visual Studio project. Remember, this is the same code you reviewed in the video for this week. From here you will be able to manipulate the provided code in a number of different ways. Note that Linmath.h is the only file from the original ZIP folders you used to complete your setup in Module One that is used in this week’s provided code.
Specifically, you must address the following rubric criteria:
Submit a 100- to 200-word Microsoft Word document along with a completed ZIP folder containing all of your code. Your ZIP folder may include one or multiple CPP files along with Visual Studio project files. It should also include an EXE file, because without this your code will not be able to run. Checking for the EXE can be used as a quick reference on the functionality of your code before you submit.
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