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Project 1 - Customer Profile-nodate 1 Project One: Customer Profile This task is worth 25 points. Please submit on D2L. Introduction The Customer (Segment) Profile...

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Project 1 - Customer Profile-nodate
1
Project One: Customer Profile
This task is worth 25 points.
Please submit on D2L.
Introduction
The    Customer    (Segment)    Profile    
describes    a    specific    customer    segment    in    
a    more    structured    and    detailed    way.        It    
eaks    the    customer    down    into    jobs,    
pains,    and    gains.    
Customer    Jobs    describe    what    customers    
are    trying    to    get    done    in    their    work    and    in    
their    lives,    as    expressed    in    their    own    
words.        What    you    think    of    as    important    
from    your    perspective    might    not    be    a    job    
customers    are    actually    trying    to    get    done.    
Pains    describe    bad    outcomes,    risks,    and    obstacles    related    to    customer    jobs.    
Gains    describe    the    outcomes    customers    want    to    achieve    or    the    concrete    
enefits    they    are    seeking.    
The    goal    of    describing    a    specific    customer    profile    is    to    come    up    with    a    product    
or    service    solution    that    will    address    the    tasks    customers    are    trying    to    perform,    
the    problems    they    are    trying    to    solve,    or    the    needs    they    are    trying    to    satisfy.    
After    you    described    the    customer    profile,    and    found    out    everything    you    
needed    to    know    about    those    customers,    you    need    to    define    the    customer    
persona    or    archetype.        
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2
What is a persona?
When    we    say    "persona",    designers    generally    mean    some    methodological    
descendant    of    the    work    of    Alan    Cooper’s    1999    book,    “The    Inmates    are    Running    
the    Asylum.”            The    gist    of    Cooper's    argument    is    fairly    straightforward:    There    
will    be    far    greater    success    in    design    work    that    meets    the    goals    of    one    specific    
person,    instead    of    trying    to    design    for    the    various    needs    of    many.    It    may    seem    
counterintuitive    to    design    for    just    one    person,    whether    hypothetical    or    not.        
First,    personas    introduce    teams    to    hypothetical    users    who    have    names,    
personal    traits,    and    habits    that    in    a    relatively    short    time    become    believable    
constructs    for    honing    design    specifications.    Second,    personas    are    stand-ins    
with    archetypal    characteristics    that    represent    a    much    larger    group    of    users.    
Third,    personas    give    design    teams    a    strong    sense    of    what    users'    goals    are    and    
what    are    the    design    needs    to    fulfill    them.        Here    is    a    
ief    summary:    
• Personas    are    hypothetical    archetypes,    or    "stand-ins"    for    actual    users    that    drive    the    
decision    making    for    interface    design    projects.        
• Personas    are    not    real    people,    but    they    represent    real    people    throughout    the    design    
process.        
• Personas    are    not    "made    up";    they    are    discovered    as    a    by-product    of    the    investigative    
process    of    understanding    the    customer    profile.    
• Although    personas    are    imaginary,    they    are    defined    with    significant    rigor    and    
precision.        
• Names    and    personal    details    are    made    up    for    personas    to    make    them    more    realistic.        
• Personas    are    defined    by    their    goals.        
• Value    designs    are    built    to    satisfy    personas'    needs    and    goals.        
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Assignment Instructions
As    stated,    it    is    assumed    that    personas    are    much    more    effective    if    they    start    
with    a    single,    actual    person    as    the    model.        
1. Prepare    for    the    assignment    by    considering    an    experience    you    (or    others)    
have    as    a    user    of    a    cu
ent    IT    product,    service,    or    system.        The    experience    
must    be    complex    enough    to    generate    pains    and    gains.            
2. Although    we    are    starting    with    the    customer    profile,    there    is    an    expected    
design    solution    to    consider    later.            The    more    salient    the    experience,    the    
etter.    
3.     Set    the    scene.    Where    did    the    experience    take    place?        What    is    the    context    
(e.g.,    hospital,    classroom,    work,    vacation)?    
4. What    goal    is/are    the    customer(s)    trying    to    accomplish?    
5. Create    a    customer    profile    (jobs,    pains    and    gains).        The    customer    can    be    
about:    (1)    you    as    the    main    customer    segment,    (2)    someone    you    know    who    
you    interview,    or    (3)    more    than    one    person    in    your    department,    unit,    
household    who    you    can    interview.                
6. From    the    customer    profile,    write    at    least    one    persona    to    provide    the    design    
team    a    good    mental    model    of    the    customers    you    got    to    know.    
References:    
Note:        The    readings    and    videos    are    about    starting    a    new    business,    but    for    our    
purposes,    the    value    proposition    is    about    a    design    solution    that    will    achieve    a    fit    
with    the    customer    profile.    
✓ Reading    from    D2L.    
•Osterwalder,    Pigneur,    et    al.    (2014).        Part    1:    Value    Design    and    Customer    
Profile,    pp.    3-25    (also    on    D2L    assignments    and    Week    1).    
✓ Tutorial    by    Alex    Cowan    on    “Personas”    at    http:
www.alexandercowan.com
tutorial-personas-problem-scenarios-user-stories/    
✓ Persona    Example    on    D2L    (Week    1).    
MISOnline    MIS-541                                                                                                                                                                                                                                                                                                                    
https:
drive.google.com/open?id=0BxJ-o_ir5232UXZCOHUzeVJWN3M
https:
drive.google.com/open?id=0BxJ-o_ir5232UXZCOHUzeVJWN3M
http:
www.alexandercowan.com/tutorial-personas-problem-scenarios-user-stories
http:
www.alexandercowan.com/tutorial-personas-problem-scenarios-user-stories
http:
www.alexandercowan.com/tutorial-personas-problem-scenarios-user-stories/
Answered Same Day Sep 20, 2021

Solution

Sanjukta answered on Sep 20 2021
142 Votes
2
Marketing
Background
This particular project will revolve around the central theme that is creating consumer profile. It is needless to say that a consumer profile helps an individual to understand the best consumers, as well as this in return will be helping an individual to look out for the prospects with the similar characteristics.
Discussion
Where did the experience take place- The experience took place during the work when there was a security problem regarding the email? Throwing light on the above-mentioned discussion it can be stated that the email security problems are considered to be one of the biggest threats to a company’s productivity along with the profitability. I experienced one of the most advanced threats such as email phising and it resulted in
eaches that lead to lose a huge amount of money in the business and to some extent it also landed the company in terms of losing their reputation (MacInnis et al., 2020). Therefore, at that time the need of hour was an excellent and strangest email security service and as a user I experienced it by one of the leading email service providers. Furthermore, this email service provider have the built-in email security features that was designed for keeping the company secure and sometimes it can be enough in terms of stopping the cybercriminals from accessing the most important information of an individual or a company.
The goals that the consumers trying to achieve- There are some of the goals that a consumer tries to achieve when they intend to use a product/service. They are not always motivated by their family/ friends such as a want is basically placing certain personal criteria in terms of how needs must be fulfilled. For example, when someone is hungry they always want something specific that they have on their mind. However, most of the goals are also set by the consumers themselves.
Arguably, in this scenario with regard to the particular case the main goal of the consumers are to protect their email from the significant cyber-attacks that may cause a lot of...
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