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Behavioral Modeling: Definition: Behavioral state machines model the state changes through which complex objects pass. Behavioral state machine diagrams are created for object and are like interaction...

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Behavioral Modeling:

Definition: Behavioral state machines model the state changes through which complex objects pass. Behavioral state machine diagrams are created for object and are like interaction diagrams. Elements of a behavioral state machine are state (shown as a rectangle with rounded corners), an initial state (shown as a small filled-in circle), a final state (shown as a circle surrounding a small filled-in circle like bull’s eye), an event (used to label a transition), a transition (shown as a solid arrow from one state to another and labeled by the event name) and a frame (indicates the context of the behavioral state machines).

Think about sending a first-class letter to an international pen pal. Describe the process that the letter goes through to get from your initial creation of the letter to being read by your friend, from the letter’s perspective. Draw a behavioral state machine that depicts the states that the letter moves through.

Must be scholar work written in APA format, citations and reference. NO PLAGIARISM!

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Answered Same Day Oct 20, 2019

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David answered on Dec 28 2019
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To complete the life cycle of any software development, the developing team has to go through some predefined steps of making analysis to related problem, designing a solution, making development as per the requirements, test the developed application and deploy the occu
ed solution to end user [Kendall et al, 1992]. To develop any system in proper and easy ways, there are so many diagrams being developed. The behavioral state machine diagram is one of them [Bennett et al, 2005].
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