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A1: Text Adventure Game Development Due Thursday by 10pm Points 100 Submitting a file upload File Types ipynb Available until Jan 27 at 10pm Start Assignment Text Adventure Game Development In this...

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A1: Text Adventure Game Development
Due Thursday by 10pm Points 100 Submitting a file upload File Types ipyn
Available until Jan 27 at 10pm
Start Assignment
Text Adventure Game Development
In this assignment, students are tasked with designing a text-based adventure game
(https:
www.thefreedictionary.com/Text+adventure+game) . This game should utilize the Python essentials
covered thus far, including, but not limited to:
Strings and String Manipulation
User-Defined Functions and Objects (variables)
User Input and Input Handling
Conditional and Nested Conditional Statements (if/elif/else)
Loops (fo
while)
Controlling for E
ors (try/except)
 
 
The working version of the game should include:
An executable script (a script that runs from beginning to end upon execution) that includes:
a game that can be successfully completed within a maximum of 3 minutes
…a minimum of:
3 stages, not including the fail()/win() functions (maximum of 5 stages). Think of a stage like
a scene where many things can happen before moving on to the next scene.
2 defined variables
1 loop
1 nested conditional statement (conditional statement within a conditional statement)
1 fail() function (executed whenever a user loses the game)
1 win() function (executed whenever a user wins the game)
All code should be in a single code cell
A docstring at the beginning of game that:
Is no more than 150 words
Introduces the game and its purpose
Identifies any bugs that are not yet worked out
 
Submission Requirements
https:
www.thefreedictionary.com/Text+adventure+game
A working version of your game in the following format:
Jupyter Notebook (.ipynb format)
All code needs to be in a single cell
 
Restrictions
Your game must be based on a book, movie, or TV show. Make sure to provide a source in the
docstring.
No compressed files (.zip, .rar, etc.).
No linking to external content or websites.
No alternate paths or endings. A user must either win or lose your game. Do not make different
versions of the same stage.
No games based on Pokemon, Ha
y Potter, or Hangman.
(advanced) The only programming language you may use is Python (no JavaScript, C, or othe
languages allowed).
(advanced) Global variables may NOT be used (avoid things such as combat engines and characte
attributes such as health points).
(advanced) No use of class structures or other object-oriented programming structures (you must
stick to user-defined functions).
(advanced) Your functions are not allowed to have return statements.
(advanced) You are not allowed to pass things between the stages of your game (stages should
not inherit arguments from other stages). For example, a key found in Stage 1 cannot be ca
ied
forward to Stage 2.
 
Tips
Make sure to explicitly label argument functions.
It is a great idea to explore the random package to increase replay value. If a user plays the game
more than once, they should experience different questions/scenarios/etc.
Be creative! This is a passion piece for your project portfolio!
 
__________________________________________________
Game Starter Code
Game Starter Code.ipynb (https:
mycourses.hult.edu/courses/3338356/files/ XXXXXXXXXX/download?
download_frd=1)
__________________________________________________
 
Sample Game: What Is Your Quest?
https:
mycourses.hult.edu/courses/3338356/files/ XXXXXXXXXX/download?wrap=1
https:
mycourses.hult.edu/courses/3338356/files/ XXXXXXXXXX/download?download_frd=1
Text Adventure Game Ru
ic
This sample game would likely receive a D grade as it meets the minimum requirements for the
assignment.
 
Positive Aspects:
It functions properly and runs with the single click of a button
The docstring is in proper orde
The story flows reasonably well and is entertaining for those that like Monty Python
The nested conditional and while loop are well placed
E
or handling has been somewhat taken into consideration (although in this case it restricts use
input)
 
Areas of Improvement:
The story is very simple and selection choices are predictable
It lacks replay value (there is not enough diversity in riddles, game flow is very linear, etc.)
The black_knight stage should have been given more depth
User input is quite restrictive for a text adventure game
Lacks dynamic content
The game follows the template too closely
 
Script
game_what_is_your_quest.py
(https:
mycourses.hult.edu/courses/3338356/files/ XXXXXXXXXX/download?download_frd=1)
 
__________________________________________________
 
This assignment comprises 30% of your total grade for this course.
https:
mycourses.hult.edu/courses/3338356/files/ XXXXXXXXXX/download?wrap=1
https:
mycourses.hult.edu/courses/3338356/files/ XXXXXXXXXX/download?download_frd=1
Criteria Ratings
Use of
Course
Concepts
and
Meeting
Assignment
Criteria
25 pts
Code expresses
an exceptional
utilization of
equired
concepts.
Functions, loops,
conditionals, and
other concepts
are appropriately
designed and
syntax labels are
intuitive. ~ and ~
Code is well
commented.
20 pts
Code expresses
good utilization of
equired concepts,
ut some concepts
are missing, used
inappropriately, o
are not optimal fo
their intended use
and/or syntax
labels are not
intuitive. ~ and ~
Code is well
commented.
15 pts
Code expresses
asic utilization of
equired concepts.
Some concepts may
e missing, used
inappropriately, o
are not optimal fo
their intended use
and/or syntax labels
are not intuitive. ~
and ~ Code is NOT
well commented.
5 pts
Code expresses a
lack of
understanding of
equired concepts.
Many concepts are
missing, used
inappropriately, o
are not optimal fo
their intended use,
and/or syntax labels
are not intuitive. ~
and ~ Code is NOT
well commented.
0 pts
No
attempt.
Bugs/E
ors 25 pts
Code contains no
ugs/e
ors. (-5
points for each
ug/e
or)
No Description
Code contains 1-2
ugs/e
ors. (-5
points for each
ug/e
or)
No Description
Code contains 3-4
ugs/e
ors. (-5
points for each
ug/e
or)
0 pts
Code contains
5es/e
ors. (-5
points for each
ug/e
or)
0 pts
No
attempt.
Creativity
and Replay
Value
25 pts
Game is well
designed based on a
ook, movie or TV
show. It has a high
degree of replay
value and does not
follow the
template/game
sample too closely.
20 pts
1 of the following
is suboptimal: •
game design •
high degree of
eplay value •
does NOT follow
the
template/game
sample too
closely.
15 pts
2 of the following
are suboptimal: •
game design •
high degree of
eplay value • does
NOT follow the
template/game
sample too closely.
5 pts
3 of the following
are suboptimal: •
game design •
high degree of
eplay value • does
NOT follow the
template/game
sample too closely.
0 pts
No
attempt.
Use
Experience
25 pts
Excellent work in
egards to: •
instructions • use
input is not too
estrictive • text
case control •
docstring • time
limit
17 pts
1 of the following
are sub-optimal: •
instructions • use
input is not too
estrictive • text
case control •
docstring • time
limit
10 pts
2-3 of the following
are sub-optimal: •
instructions • use
input is not too
estrictive • text
case control •
docstring • time
limit
5 pts
4 or more of the
following are sub-
optimal: •
instructions • use
input is not too
estrictive • text case
control • docstring •
time limit
0 pts
No
attempt.
Overall A
90+ pts
B
80+ pts
C
70+ pts
D
60+ pts
F
0+ pts

Answered 2 days After Jan 24, 2022

Solution

Pawan answered on Jan 26 2022
111 Votes
SOLUTION.PDF

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